Tuesday, July 8, 2014

Boss Monster #2



Pixil, the lovelorn skeletal adventurer
who is doomed to wander the realms
until he wins the affection of a
long dead princess.




Another Boss Monster. This poor guy keeps trying to save a long dead princess from a forgotten age.

Special abilitiles will revolve around various gadgets.

The core "classes" or "roles" for the game will be the holy trinity (warrior/ archer/ wizard).

I have rules in place for six more "roles", but I will focus on the primary three in the first game book.


Monday, July 7, 2014

Boss Monster

Work has begun on my side project, a role playing game where the characters never miss, and wade through hordes of enemies in search of glory, riches, or arcane knowledge.

Boss monsters will prove more challenging, and will have unique special abilities.

I made this image using Manga Studio 5 and a set of custom nibs and brushes from Frenden.

Tuesday, July 1, 2014

Random Wizard Comic #6 is up

The sixth comic is now up on RandomWizard.com.

In this episode we make light of the idea that adventurers continue to risk their lives even after they amass small fortunes early in their "careers".

Also, the whole "railroading" thing.

I always enjoy low level adventures, when the players don't have a lot of agency, and certainly not much in the way of riches. I notice that some DM's try to adjust for player wealth by inflating the cost of everything. Having village children reveal the only method for getting past a chokepoint for 100 gold coins is not the answer.